Boba
A mobile ordering app
This app is designed to create a visually appealing and convenient way to order bubble tea as current apps in the market seem like an afterthought.
Roles
Deliverables
I assumed the following roles for this project:
Interaction Design:
High-fidelity interactive prototypes for key tasks on mobile
UX/UI Design:
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Competitive analysis
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Personas
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User journeys and task flows
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Low-fidelity wireframes
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High-fidelity mockups and prototypes
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Design system and UI kit
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Usability tests and findings
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User Experience (UX) Designer
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User Interface (UI) Designer
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Visual Designer
Project Specs
Duration 4 weeks
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Figma
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Illustrator
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Photoshop
Problems
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A market full of apps that feel like an after thought.
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A lack of consistency from the homepage to the ordering flow
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User flow is lacking clarity for options
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Users want to schedule orders to save time on pickup
Proposed Solutions
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Design an app that puts the user flow first
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Create intuitive and visually appealing UI for drink customization
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Allow users to schedule pickup times for their orders
Empathy Matters
Creating personas put me in the shoes of the user and gain a broad understanding of their motivations and frustrations.
As research and design moved further, I focused on two personas that best represented two key problems: an intuitive and user friendly way to schedule orders, and drink customization options.
User journey maps helped to understand the user flow from start to finish. This not only helped with the user flow, but showcased possible pain points users may encounter.